Hi,

I’m Nishant

Game Developer/Game Tester

Github

About Me

I'm a passionate gamer turned game developer, dedicated to bringing immersive and ​captivating experiences to life. My journey into game development started with a deep love for ​gaming, which naturally evolved into a desire to create my own worlds and stories. I've since ​developed a range of 2D and 3D games, each project pushing the boundaries of my creativity ​and technical skills.


My approach to game development is rooted in a strong commitment to storytelling, ​innovative design, and a relentless pursuit of excellence. Whether it's crafting a tense ​atmosphere in a horror game or designing intricate puzzles, I strive to create games that ​resonate with players and leave a lasting impact.


I'm always excited to learn, explore new technologies, and collaborate with others who share ​my passion for gaming and development. Let's create something amazing together!


Education


Secondary (X) St. John's School, Varanasi (ICSE board)- Year of completion: 2020


Senior Secondary (XII) St. John's School, Varanasi (CISCE board) -Year of completion: 2022


Bachelor of Computer Applications (BCA) School of Management Sciences, Varanasi

2022 - 2025

Skills

Technical Skills

Game Development


  • Unity: Proficient in Unity for 2D and 3D game development, including C# scripting, physics, and ​animations.


Programming Languages


  • C#: Extensive experience in writing clean, efficient code for gameplay mechanics, UI, and ​more.
  • C++/C: Solid understanding and experience with C++ and C for game development and ​systems programming.
  • Java: Knowledgeable in Java for building backend systems and game logic.
  • HTML/CSS: Capable of creating web-based game interfaces and responsive designs.

Testing & Debugging


  • Game Testing: Experience in manual and automated testing to identify and resolve bugs and ​ensure quality.
  • Debugging: Proficient in troubleshooting and debugging game code to enhance ​performance and player experience.


Soft Skills

Problem-Solving


  • Critical Thinking: Capable of analyzing complex issues in game design and development, and ​coming up with effective solutions


Creativity


  • Innovative Design: Strong ability to create unique and engaging game concepts, levels, and ​characters.


Leadership


  • Mentorship: Experience in guiding junior developers or team members, fostering growth and ​learning.
  • Project Leadership: Capable of leading small to medium-sized game development projects, ​from concept to completion.


Team Collaboration


  • Teamwork: Experienced in working closely with artists, designers, and other developers to ​bring projects to life.
  • Communication: Excellent at articulating ideas, providing constructive feedback, and ​collaborating effectively in multidisciplinary teams.


Adaptability


  • Learning Agility: Quick to learn new tools, technologies, and methodologies, adapting to ​evolving industry standards.
  • Flexibility: Comfortable working on diverse projects, from small indie games to larger, more ​complex titles.

Projects

  1. Escape(FPP Horror)

Engine: Unity

Platform: PC(Personal Computer)

Role: Game Developer

Genre: Survival Horror

Overview

"Escape" is a thrilling survival horror game where the player is ​trapped in a house with a menacing chainsaw-wielding antagonist. ​The goal is to navigate through the eerie environment, open crates ​to discover hidden codes, and use them to unlock the door and ​escape the house before the chainsaw man catches you.

Key Features

  • Tense Atmosphere: The game creates a gripping sense of dread ​as the player navigates the dark, mysterious house.
  • Puzzle Mechanics: Players must explore the environment and ​solve puzzles by finding codes hidden in crates to unlock the ​door.
  • AI-Driven Antagonist: The chainsaw man is programmed to ​roam the house, increasing the challenge as the player tries to ​avoid detection.
  • Immersive Sound Design: Audio cues and effects enhance the ​suspense, making the experience more immersive.

Development Highlights

  • Utilized Unity for both 2D and 3D elements to create a realistic ​and engaging environment.
  • Implemented AI behaviors for the antagonist to create ​unpredictable and dynamic challenges.
  • Designed and scripted interactive objects like crates and doors, ​which are central to the gameplay.


2. Flappy Bird

Engine: Unity

Platform: PC, Mobile

Role: Game Developer

Genre: Arcade

Overview

Flappy Bird 2D is a recreation of the classic, highly addictive arcade game where ​players must guide a bird through a series of obstacles. The objective is to keep ​the bird in flight by tapping the screen (or clicking the mouse) to avoid pipes and ​score as many points as possible.

Key Features

  • Simple, Addictive Gameplay: Easy to learn but challenging to master, keeping ​players engaged.
  • Smooth Controls: Responsive tap/click mechanics that ensure a fluid gaming ​experience.
  • Pixel Art Style: A visually appealing, retro-inspired 2D design that captures the ​charm of the original.
  • Endless Challenge: The game features an endless loop of obstacles, making ​every playthrough unique.

Development Highlights

  • Created using Unity with custom scripts for smooth and responsive bird ​movement.
  • Designed and implemented collision detection for obstacle interaction.
  • Utilized Unity’s UI system to display the player’s score and game over screen.
  • Integrated basic sound effects to enhance the gameplay experience.


Paper Textured Frame

3. Paws&Clawss

Engine: Unity

Platform: PC, Mobile.

Role: Game Developer

Genre: Action/Adventure

Overview

"Paws&Claws" is an engaging action-adventure game where players ​control a clever cat on a mission to rescue chickens from a mischievous ​dog. The goal is to save the chickens and safely guide them back to their ​home, all while avoiding the dog’s attempts to thwart the rescue.

Key Features

  • Unique Gameplay: Combines elements of stealth and strategy as ​players navigate the environment to rescue chickens.
  • Challenging Levels: Each level presents new obstacles and ​challenges that require quick thinking and precise movements.
  • Character AI: The dog is programmed to patrol and react to the cat's ​movements, adding an extra layer of difficulty.
  • Colorful Graphics: Vibrant and whimsical 2D graphics that appeal to ​players of all ages.
  • Progressive Difficulty: As the game advances, the dog becomes ​more vigilant, and the levels become more complex.

Development Highlights

  • Designed and implemented AI behaviors for the dog to create ​dynamic and unpredictable challenges.
  • Developed pathfinding and rescue mechanics to ensure smooth ​gameplay when guiding chickens to safety.
  • Utilized Unity's animation tools to bring the cat, dog, and chickens ​to life with expressive movements.
  • Integrated sound effects and background music to enhance the ​overall game atmosphere.


4. Angry Birds

Engine: Unity

Platform: Mobile

Role: Solo Developer

Genre: Puzzle/Physics-Based

Overview

This project is a self-developed clone of the popular game "Angry Birds," created as ​a learning exercise to deepen my understanding of game development using Unity. ​The goal was to replicate the core mechanics of the original game, including the ​physics-based projectile system and destructible environments, to gain hands-on ​experience with Unity's features and C# scripting.

Key Features

  • Physics-Based Gameplay: Implemented realistic physics mechanics to simulate ​projectile motion and interactions between objects.
  • Multiple Levels: Designed and developed several levels with increasing ​difficulty, each presenting unique challenges and layouts.
  • Destructible Structures: Created various structures composed of different ​materials that react differently upon impact, enhancing the gameplay ​experience.
  • Simple UI: Developed a user-friendly interface that includes score tracking, level ​selection, and restart options.
  • Sound Effects: Integrated sound effects to provide auditory feedback for ​actions such as launching the projectile and destroying structures.

Development Highlights

  • Unity Physics Engine: Gained proficiency in utilizing Unity's built-in physics ​engine to create realistic motion and collision effects.
  • C# Scripting: Enhanced scripting skills by writing code for game mechanics, ​including the slingshot mechanism, enemy behaviors, and level progression.
  • Level Design: Learned fundamental principles of level design by creating ​engaging and progressively challenging stages.
  • Problem-Solving: Overcame various development challenges such as optimizing ​performance and ensuring consistent physics behavior across different devices.
  • Asset Creation: Developed skills in creating and importing assets, including ​sprites and audio files, to build a cohesive game environment.


Contact Us

Mail

nishantaiku1121@gmail.com

Telephone Handset in a Circle

+916306938883